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本体サポートスレッド
1 名前:( ゚д゚) ★:04/9/25 17:08 ID:G/AZa1TL7M
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本体のバグ報告等を書き込むスレです。
41 名前:+激しく名無し+:04/10/13 21:52 ID:tdvivdojmU
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久々に何日分か置いてあったエラーログを一気に。
[error]:character object モララー(main) , msg:GOBJMSG_ACTION prm:0x00000000 act:0xC0000003 cnt:0 last_func:none(out)
[error]:catch while execute3 : 14D39BC class CBattlePractice
[error]: <sys(3)> CBattleTask::Atari
[error]: <sys(2)> CBattleTask::T_AtariHantei
[error]: <sys(1)> CBattleTask::Execute (BFSTATE_FIGHTING)
[error]:character object モナー(main) , msg:GOBJMSG_ACTION prm:0x00000000 act:0xC0000003 cnt:0 last_func:none(out)
[error]:catch while execute3 : 14D39BC class CBattlePractice
[error]: <sys(3)> CBattleTask::Atari
[error]: <sys(2)> CBattleTask::T_AtariHantei
[error]: <sys(1)> CBattleTask::Execute (BFSTATE_FIGHTING)
[error]:character object モナー(main) , msg:GOBJMSG_ACTION prm:0x00000000 act:0xC0000008 cnt:0 last_func:none(out)
[error]:catch while execute3 : 14D39BC class CBattlePractice
[error]: <sys(3)> CBattleTask::Atari
[error]: <sys(2)> CBattleTask::T_AtariHantei
[error]: <sys(1)> CBattleTask::Execute (BFSTATE_FIGHTING)
[error]:character object しぃ(main) , msg:GOBJMSG_ACTION prm:0x00000000 act:0xC0000003 cnt:0 last_func:none(out)
[error]:catch while execute3 : 14D39BC class CBattleTask
[error]: <sys(3)> CBattleTask::Atari
[error]: <sys(2)> CBattleTask::T_AtariHantei
[error]: <sys(1)> CBattleTask::Execute (BFSTATE_FIGHTING)
42 名前:+激しく名無し+:04/10/13 21:53 ID:tdvivdojmU
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41の続きです。
[error]:character object モララー(main) , msg:GOBJMSG_ACTION prm:0x00000000 act:0xC0010006 cnt:0 last_func:none(out)
[error]:catch while execute3 : 14D39BC class CBattlePractice
[error]: <sys(3)> CBattleTask::Atari
[error]: <sys(2)> CBattleTask::T_AtariHantei
[error]: <sys(1)> CBattleTask::Execute (BFSTATE_FIGHTING)
[error]:character object モナー(main) , msg:GOBJMSG_ACTION prm:0x00000000 act:0xC0010003 cnt:0 last_func:none(out)
[error]:catch while execute3 : 14D25A8 class CBattleTask
[error]: <sys(3)> CBattleTask::Atari
[error]: <sys(2)> CBattleTask::T_AtariHantei
[error]: <sys(1)> CBattleTask::Execute (BFSTATE_FIGHTING)
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